_ALPC_PORT

//0x1a0 bytes (sizeof) struct _ALPC_PORT { struct _LIST_ENTRY PortListEntry; //0x0 struct _ALPC_COMMUNICATION_INFO* CommunicationInfo; //0x10 struct _EPROCESS* OwnerProcess; //0x18 VOID* CompletionPort; //0x20 VOID* CompletionKey; //0x28 struct _ALPC_COMPLETION_PACKET_LOOKASIDE* CompletionPacketLookaside; //0x30 VOID* PortContext; //0x38 struct _SECURITY_CLIENT_CONTEXT StaticSecurity; //0x40 struct _LIST_ENTRY MainQueue; //0x88 struct _LIST_ENTRY PendingQueue; //0x98 struct _LIST_ENTRY LargeMessageQueue; //0xa8 struct _LIST_ENTRY WaitQueue; //0xb8 union { struct _KSEMAPHORE* Semaphore; //0xc8 struct _KEVENT* DummyEvent; //0xc8 }; struct _ALPC_PORT_ATTRIBUTES PortAttributes; //0xd0 struct _EX_PUSH_LOCK Lock; //0x118 struct _EX_PUSH_LOCK ResourceListLock; //0x120 struct _LIST_ENTRY ResourceListHead; //0x128 struct _ALPC_COMPLETION_LIST* CompletionList; //0x138 struct _ALPC_MESSAGE_ZONE* MessageZone; //0x140 struct _CALLBACK_OBJECT* CallbackObject; //0x148 VOID* CallbackContext; //0x150 struct _LIST_ENTRY CanceledQueue; //0x158 volatile LONG SequenceNo; //0x168 union { struct { ULONG Initialized:1; //0x16c ULONG Type:2; //0x16c ULONG ConnectionPending:1; //0x16c ULONG ConnectionRefused:1; //0x16c ULONG Disconnected:1; //0x16c ULONG Closed:1; //0x16c ULONG NoFlushOnClose:1; //0x16c ULONG ReturnExtendedInfo:1; //0x16c ULONG Waitable:1; //0x16c ULONG DynamicSecurity:1; //0x16c ULONG Wow64CompletionList:1; //0x16c ULONG Lpc:1; //0x16c ULONG LpcToLpc:1; //0x16c ULONG HasCompletionList:1; //0x16c ULONG HadCompletionList:1; //0x16c ULONG EnableCompletionList:1; //0x16c } s1; //0x16c ULONG State; //0x16c } u1; //0x16c struct _ALPC_PORT* TargetQueuePort; //0x170 struct _ALPC_PORT* TargetSequencePort; //0x178 struct _KALPC_MESSAGE* volatile CachedMessage; //0x180 ULONG MainQueueLength; //0x188 ULONG PendingQueueLength; //0x18c ULONG LargeMessageQueueLength; //0x190 ULONG CanceledQueueLength; //0x194 ULONG WaitQueueLength; //0x198 };